Experience in introducing eToys as educational platform for children

Mulyadi, Seto and Bachrudin, Koko and Hasibuan, Ernianti and Joko, Made Experience in introducing eToys as educational platform for children. Skripsi Program Studi Sistem Informasi. (Submitted)

Experience in Introducing eToys_UG.pdf - Submitted Version

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In this very fast growing of IT world, children are also considered as computer users. The presence of children in the world of computing can not be treated equally as adult due to the limitation of their learning ability. A constructive approach is a candidate approach that can be used to teach how children use computer. The idea of this approach is to attract children to start learn computer in a fun, simple way and constructive. Etoys can be one alternative to achieve that goal. To experiment how the children accept the Etoys, and experiment is performed with staffs and students of JS COLLEGE, Bali. Participants use Etoys to understand how the algorithm was used to build a simple game. We found a lot of interest after Etoys was introduced. Their response was quite good and we found some opportunities to implement Etoys in more institutions.

Item Type: Article
Uncontrolled Keywords: children; computing; license; Etoys
Subjects: A General Works > AI Indexes (General)
Divisions: Fakultas Ilmu Komputer dan Teknologi Informasi > Program Studi Sistem Informasi
Depositing User: Mr Reza Chandra
Date Deposited: 27 Feb 2014 09:41
Last Modified: 27 Feb 2014 09:43
URI: http://repository.gunadarma.ac.id/id/eprint/367

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